“ | Arcade is back in black! Arcade gun will increase your characteristics: Strength: +3; Durability: +1; Perception: +6; Geek-power: +20. | ” |
——Weapon's quote in Gallery |
The Arcade Rifle is a Primary weapon introduced in the 16.7.0 update. It can be obtained from the Event Chest.
Description[]
It is an arcade-themed machine gun that shoots red bullets in three directions. It has very good damage, a good fire rate, good capacity, and low mobility. It is 8-10 shots but if all 3 shots hit then it’s 3 shots.
Appearance[]
It takes the appearance of a bulky rifle with a red/light gray stock, a light gray body, a red pistol grip, a purple magazine, a pair of purple iron sights on top, a red handguard with a red laser sight embedded, and a red falcon symbol plated on the side of the weapon.
Performance[]
This machine gun, shooting from its single nozzle, emits red bullets in three directions. These bullets are shot automatically, given that it is a machine gun. These bullets can also slow down the target when it hits them. This weapon deals increasing damage if more than one bullet lands on an opponent at a time.
When reloading, the player takes out the magazine, the eagle symbol's light is turned off, the player puts another magazine and the eagle symbol flashes. It has a fixed delay which means there will always be a delay whenever the player switches to this weapon.
Obtaining[]
- Obtaining from Super Lottery up to 250 Mythical (Unlock at 45 exp.)
- Buying with 1000 from the Gallery
Strategy[]
Tips[]
- This weapon deals extremely high damage in close to medium ranges.
- Its accuracy is excellent, due to the fact that it has three barrels.
- It also has the slows down target attribute. This attribute is more powerful in this weapon than many others, such as the Sub-zero and the Storm Trooper Exoskeleton.
- Be aware that you can make stray shots, due to the three-shot feature, rendering it a good crowd controller if used correctly.
- This weapon will quickly bring down unarmored opponents in direct combat.
- This is an effective weapon when dealing with melee weapon users.
- This weapon has a hidden burning sign on the kill icon when the enemy is killed.
- Use this exactly how you would use the Transformed Machine Gun
Counters[]
- Pick off its users from long ranges.
- Area damage weapons and shotguns can quickly finish users off.
- Strafe around the user while firing to avoid getting hit.
- Try to wait until the user is out of ammo, then attack while they are vulnerable.
- Use a wall break weapon to defeat the projectile's defensive ability.
- Avoid its shots, since you will be slowed down if you do not.
- Use a powerful sniper like the Conductor Of Souls to easily eliminate the enemy.
Recommended Maps[]
Equipment Setups[]
This weapon serves well as an effective general-purpose Primary weapon. Use this in conjunction with either a short-range or long-range weapon from the Special or Sniper category.
Changelog[]
- 16.7.0
- Initial release.
- 22.8.0
- Damage increased by 33.33%.
23.7.0
- Damage increased by 4%.
- Mobility increased from 50 to 55.
23.8.0
- Rocket speed increased by 6%.
- Mobility increased from 55 to 65.
Trivia[]
- It's appearance and ability to shoot in multiple directions is based on the Spread Gun from Contra.
- It lacks a magazine in the guns kill feed.
- It is the second weapon to feature the Shooting In Three Directions attribute, the first being the Transformed Machine Gun. Also, it has the exact attributes from the Transformed Machine Gun.
- Although the Armory does not say so, this weapon does area damage.
- This weapon may be a reference to Nintendo's game F-Zero due to the falcon on the side of the gun.
- This is the only Shooting in Three Directions weapon to not get nerfed due to it being an event weapon. Thus, hard to obtain.
- In the armory, it shoots one bullet per tap instead of 3.
- The sound it makes when it hits a target is the same one from Contra.