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Arcade is back in black! Arcade gun will increase your characteristics: Strength: +3; Durability: +1; Perception: +6; Geek-power: +20.

——Weapon's quote in Gallery

The Arcade Rifle is a Primary weapon introduced in the 16.7.0 update. It can be obtained from the Event Chest.

Description[]

It is an arcade-themed machine gun that shoots red bullets in three directions. It has very good damage, a good fire rate, good capacity, and low mobility. It is 8-10 shots but if all 3 shots hit then it’s 3 shots.

Appearance[]

It takes the appearance of a bulky rifle with a red/light gray stock, a light gray body, a red pistol grip, a purple magazine, a pair of purple iron sights on top, a red handguard with a red laser sight embedded, and a red falcon symbol plated on the side of the weapon.

Performance[]

This machine gun, shooting from its single nozzle, emits red bullets in three directions. These bullets are shot automatically, given that it is a machine gun. These bullets can also slow down the target when it hits them. This weapon deals increasing damage if more than one bullet lands on an opponent at a time.

When reloading, the player takes out the magazine, the eagle symbol's light is turned off, the player puts another magazine and the eagle symbol flashes. It has a fixed delay which means there will always be a delay whenever the player switches to this weapon.

Obtaining[]

Strategy[]

Tips[]

  • This weapon deals extremely high damage in close to medium ranges.
  • Its accuracy is excellent, due to the fact that it has three barrels.
  • It also has the slows down target attribute. This attribute is more powerful in this weapon than many others, such as the Sub-zero and the Storm Trooper Exoskeleton.
  • Be aware that you can make stray shots, due to the three-shot feature, rendering it a good crowd controller if used correctly.
  • This weapon will quickly bring down unarmored opponents in direct combat.
  • This is an effective weapon when dealing with melee weapon users.
  • This weapon has a hidden burning sign on the kill icon when the enemy is killed.
  • Use this exactly how you would use the Transformed Machine Gun

Counters[]

  • Pick off its users from long ranges.
  • Area damage weapons and shotguns can quickly finish users off.
  • Strafe around the user while firing to avoid getting hit.
  • Try to wait until the user is out of ammo, then attack while they are vulnerable.
  • Use a wall break weapon to defeat the projectile's defensive ability.
  • Avoid its shots, since you will be slowed down if you do not.
  • Use a powerful sniper like the Conductor Of Souls to easily eliminate the enemy.

Recommended Maps[]

Equipment Setups[]

This weapon serves well as an effective general-purpose Primary weapon. Use this in conjunction with either a short-range or long-range weapon from the Special or Sniper category.

Changelog[]

16.7.0
  • Initial release.
22.8.0
  • Damage increased by 33.33%.

23.7.0

  • Damage increased by 4%.
  • Mobility increased from 50 to 55.

23.8.0

  • Rocket speed increased by 6%.
  • Mobility increased from 55 to 65.

Trivia[]

  • It's appearance and ability to shoot in multiple directions is based on the Spread Gun from Contra.
  • It lacks a magazine in the guns kill feed.
  • It is the second weapon to feature the Shooting In Three Directions attribute, the first being the Transformed Machine Gun. Also, it has the exact attributes from the Transformed Machine Gun.
  • Although the Armory does not say so, this weapon does area damage.
  • This weapon may be a reference to Nintendo's game F-Zero due to the falcon on the side of the gun.
  • This is the only Shooting in Three Directions weapon to not get nerfed due to it being an event weapon. Thus, hard to obtain.
  • In the armory, it shoots one bullet per tap instead of 3.
  • The sound it makes when it hits a target is the same one from Contra.


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