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Shotguns in the future have bigger magazines and a better reload magazine. See, two-barreled guns will never go out of fashion.

—Assault Shotgun's description in the Gallery

The Assault Shotgun is a Primary weapon introduced in the 12.0.0 update.

Description[]

The Assault Shotgun is a simple shotgun by design. It once had good damage (not anymore for a shotgun) and has one of the fastest reloads of any weapon in the entire game, and an average firerate. It was once consistent, reliable, and a great choice for any player until the 22.8.0 update.

Appearance[]

It has some similarities to a sawed-off shotgun. However, the barrels are silver/gray and have 3 light green stripes at each barrel, a green and brown part between both barrels, a brown grip, a cyan trigger, and a silver/gray and green shoulder stock.

Performance[]

This shotgun shoots multiple regular-looking pellets Shotgun in a spread with instant pellet travel time. It once could perform great at close range due to its wide spread. It has no other added attributes that ameliorate its performance (other than the fact that this shotgun has the widest spread of any shotgun).

When reloading, the player opens both barrels, the red shells are taken out, the player inserts new red shells and closes the barrels. It has no delay mechanics.

Strategy[]

Tips[]

  • Use in co op mode as this shotgun has been nerfed to heavily to be used against players with decent armor.
  • Use at close range unless your in co op as the big spread at any range will hit a ton of enemies and get you quite a lot of points.
  • It has a decent capacity, but it's best rather burst firing in order to save capacity.
  • Do not use this at long range (again unless in co op).
  • Consider its mobility. It has ok mobility, but it is rather best wielding a weapon with better mobility like the Katana to get around the map.
  • Use this in close-ranged maps like Pool Party for its ideal usage (if it ever gets damage buffed enough).
  • Using this weapon with the module effect Piercing Shells causes it to deal a ridiculous amount of damage.
  • This weapon reloads pretty fast so use that to your advantage.

Counters[]

  • Play in long-ranged maps often.
  • Simply move and strafe to dodge the bullets. - What??? its a shotgun your not gonna dodge it by strafing side to side, who put this one here? Ignore this tip.
  • Pick off its users from long ranges.
  • Area damage weapons can easily pick its users off.
  • Jump and move in random patterns. If you do this, the enemy can't really get a clear shot nor aim perfect at you. This can save you from being hit by a headshot. - Again??? This is a shotgun not a sniper your not gonna dodge it by strafing anywhere and shotguns cant do headshots at any range except point blank.
  • Move BACKWARDS to make the shotgun weaker due to range, this goes for any shotgun.

Recommended Maps[]

Any close-ranged map or wide open map that your enemies will be constantly moving in.

Equipment Setups[]

Equip a long ranged weapon like the Prototype.

  • (For levels: 12) This is (was, this is because of it being nerfed in the recent updates) one of the most powerful shotguns in the game, having high damage and a decent fire rate with a relatively good capacity, any shotgun-based player can easily kill anything. However, since this is limited to short-range combat, equip a good medium-long ranged weapon. (e.g.: Mercenary paired with a Sniper, such as the Laser Crossbow).

Changelog[]

12.0.0
  • Initial release.
16.8.0
  • This weapon could damage the speaker of the player's device. So it is advised to lower the volume.
17.8.0
  • This weapons firing sound was fixed.
22.8.0
  • Damage decreased by 25%.

Trivia []

  • This weapon is based on both the Shotgun from Quake 3 Arena and the Scattergun in Team Fortress 2.
  • This could possibly be a hybrid of the Heavy Shotgun and the Dual Shotguns.
  • This is first weapon that can be used in 2 different Brawls, as it is usable in both Realistic and Cyber.


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