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!Released
 
!Released
 
|-
 
|-
|Base Camp
+
|[[Base Camp]]
 
|[[File:Base Camp.PNG|thumb|147x147px]]
 
|[[File:Base Camp.PNG|thumb|147x147px]]
 
|Default
 
|Default
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|12.0.0
 
|12.0.0
 
|-
 
|-
|Command Post
+
|[[Command Post]]
 
|[[File:Command Post.PNG|thumb|146x146px]]
 
|[[File:Command Post.PNG|thumb|146x146px]]
 
|55{{Coin}}
 
|55{{Coin}}
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|12.0.0
 
|12.0.0
 
|-
 
|-
|Control Center
+
|[[Control Center]]
 
|[[File:Control Center.PNG|thumb|146x146px]]
 
|[[File:Control Center.PNG|thumb|146x146px]]
 
|150{{Gem}}
 
|150{{Gem}}
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|12.0.0
 
|12.0.0
 
|-
 
|-
|Small Palace
+
|[[Small Palace]]
 
|[[File:Small Palace.png|thumb|147x147px]]
 
|[[File:Small Palace.png|thumb|147x147px]]
 
|85{{Coin}}
 
|85{{Coin}}
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|12.0.0
 
|12.0.0
 
|-
 
|-
|Pantheon
+
|[[Pantheon]]
 
|[[File:Pantheon.PNG|thumb|146x146px]]
 
|[[File:Pantheon.PNG|thumb|146x146px]]
 
|155{{Coin}}
 
|155{{Coin}}
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|12.0.0
 
|12.0.0
 
|-
 
|-
|Capitol
+
|[[Capitol]]
 
|[[File:Capitol.PNG|thumb|147x147px]]
 
|[[File:Capitol.PNG|thumb|147x147px]]
 
|260{{Gem}}
 
|260{{Gem}}
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|12.0.0
 
|12.0.0
 
|-
 
|-
|Castle
+
|[[Castle]]
 
|[[File:Castle.PNG|thumb|147x147px]]
 
|[[File:Castle.PNG|thumb|147x147px]]
 
|205{{Coin}}
 
|205{{Coin}}
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|12.0.0
 
|12.0.0
 
|-
 
|-
|Fortress
+
|[[Fortress]]
 
|[[File:Fortress.PNG|thumb|146x146px]]
 
|[[File:Fortress.PNG|thumb|146x146px]]
 
|185{{Gem}}
 
|185{{Gem}}
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|12.0.0
 
|12.0.0
 
|-
 
|-
|Citadel
+
|[[Citadel]]
 
|[[File:Citadel.PNG|thumb|146x146px]]
 
|[[File:Citadel.PNG|thumb|146x146px]]
 
|365{{Gem}}
 
|365{{Gem}}
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|12.0.0
 
|12.0.0
 
|-
 
|-
|Space Base
+
|[[Space Base]]
 
|[[File:Space Base.PNG|thumb|147x147px]]
 
|[[File:Space Base.PNG|thumb|147x147px]]
 
|325{{Coin}}
 
|325{{Coin}}
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|12.0.0
 
|12.0.0
 
|-
 
|-
|Spaceport
+
|[[Spaceport]]
 
|[[File:Spaceport.PNG|thumb|147x147px]]
 
|[[File:Spaceport.PNG|thumb|147x147px]]
 
|275{{Gem}}
 
|275{{Gem}}
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|12.0.0
 
|12.0.0
 
|-
 
|-
|Martian Colony
+
|[[Martian Colony]]
 
|[[File:Martian Colony.PNG|thumb|147x147px]]
 
|[[File:Martian Colony.PNG|thumb|147x147px]]
 
|405{{Gem}}
 
|405{{Gem}}
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|12.0.0
 
|12.0.0
 
|-
 
|-
|Government House
+
|[[Government House]]
 
|[[File:Government House.PNG|thumb|148x148px]]
 
|[[File:Government House.PNG|thumb|148x148px]]
 
|? or obtained from the [[Super Chest]].
 
|? or obtained from the [[Super Chest]].

Revision as of 04:45, 19 July 2017

WDSArrow Back to Craft Items.

Buildings

The icon of the entire category.

The Buildings are one of the craft item categories included in the Crafting System in the 12.0.0 update. In the 12.0.1 update, they added minor buffs. + means greatly and ++ mean tremendously.

Bases, Gates, Fences contain 13 craft items each.

Subcategories

The following subcategories in Buildings are:

Bases

Name Image Cost Building Time Level Required Increasing Reward Released
Base Camp
Base Camp
Default N/A N/A Increases a chance to ignore damage. N/A 12.0.0
Command Post
Command Post
55Coin 30 mins. 2 +Increases a chance to ignore damage. 5 Exp icon. 12.0.0
Control Center
Control Center
150Gem 16 hours. 8 ++Increases a chance to ignore damage. 10 Exp icon. 12.0.0
Small Palace
Small Palace
85Coin 3 hours. 4 Increases a chance to ignore damage. 5 Exp icon. 12.0.0
Pantheon
Pantheon
155Coin 8 hours. 6 +Increases a chance to ignore damage. 5 Exp icon. 12.0.0
Capitol
Capitol
260Gem 2 days. 14 ++Increases a chance to ignore damage. 30 Exp icon. 12.0.0
Castle
Castle
205Coin 1 day. 10 Increases a chance to ignore damage. 15 Exp icon. 12.0.0
Fortress
Fortress
185Gem 1 day. 12 +Increases a chance to ignore damage. 20 Exp icon. 12.0.0
Citadel
Citadel
365Gem 4 days. 20 ++Increases a chance to ignore damage. 60 Exp icon. 12.0.0
Space Base
Space Base
325Coin 2 days. 16 Increases a chance to ignore damage. 30 Exp icon. 12.0.0
Spaceport
Spaceport
275Gem 3 days. 18 +Increases a chance to ignore damage. 50 Exp icon. 12.0.0
Martian Colony
Martian Colony
405Gem 6 days. 22 ++Increases a chance to ignore damage. 75 Exp icon. 12.0.0
Government House
Government House
? or obtained from the Super Chest. ? ? ++Increases a chance to ignore damage. ? 12.2.0

Gates

Name Image Cost Building Time Level Required Increasing Reward Released
Simple Gate
Simple Gate
Default N/A N/A Increases a chance to rocket jump higher. N/A 12.0.0
Military Gate
Military Gate
30Coin 30 mins. 2 +Increases a chance to rocket jump higher. 5 Exp icon. 12.0.0
Tesla Gate
Tesla Gate
75Gem 12 hours. 8 ++Increases a chance to rocket jump higher. 10 Exp icon. 12.0.0
Beautiful Gate
Beautiful Gate
45Coin 2 hours. 4 Increases a chance to rocket jump higher. 5 Exp icon. 12.0.0
Spiral Gate
Spiral Gate
80Coin 6 hours. 6 +Increases a chance to rocket jump higher. 5 Exp icon. 12.0.0
Angelic Gate
Angelic Gate
130Gem 1 day. 14 ++Increases a chance to rocket jump higher. 25 Exp icon. 12.0.0
Stone Gate
Stone Gate
105Coin 20 hours. 10 Increases a chance to rocket jump higher. 10 Exp icon. 12.0.0
Fortress Entrance
Fortress Entrance
95Gem 1 day. 12 +Increases a chance to rocket jump higher. 15 Exp icon. 12.0.0
Royal Gate
Royal Gate
185Gem 3 days. 20 ++Increases a chance to rocket jump higher. 45 Exp icon. 12.0.0
Laser Gate
Laser Gate
165Coin 2 days. 16 Increases a chance to rocket jump higher. 30 Exp icon. 12.0.0
Energy Gate
Energy Gate
140Gem 3 days. 18 +Increases a chance to rocket jump higher. 40 Exp icon. 12.0.0
Space Gate
Space Gate
205Gem 4 days. 22 ++Increases a chance to rocket jump higher. 55 Exp icon. 12.0.0
Presidental Gate
Presidental Gate
? or obtained from the Event Chest. ? ? ++ Increases a chance to rocket jump higher. ? 12.2.0

Fences

Name Image Cost Building Time Level Required Increasing Reward Released
Old Fence
Old Fence
Default N/A N/A Increases the effectiveness of Wear. N/A 12.0.0
Military Fence
Military Fence
25Coin 30 mins. 2 +Increases the effectiveness of Wear. 5 Exp icon. 12.0.0
Tesla Fence
Tesla Wall
65Gem 12 hours. 8 ++Increases the effectiveness of Wear. 10 Exp icon. 12.0.0
Cute Fence
Cute Fence
35Coin 2 hours. 4 Increases the effectiveness of Wear. 5 Exp icon. 12.0.0
Forged Fence
Forged Fence
65Coin 6 hours. 6 +Increases the effectiveness of Wear. 5 Exp icon. 12.0.0
Paradise Fence
Paradise Fence
110Gem 1 day. 14 ++Increases the effectiveness of Wear. 25 Exp icon. 12.0.0
Stone Walls
Stone Walls
110Coin 20 hours. 10 Increases the effectiveness of Wear. 10 Exp icon. 12.0.0
Fortress Towers
Fortress Towers
65Gem 1 day. 12 +Increases the effectiveness of Wear. 15 Exp icon. 12.0.0
Citadel Walls
Citadel Walls
155Gem 3 days. 20 ++Increases the effectiveness of Wear. 45 Exp icon. 12.0.0
Laser Fence
Laser Fence
135Coin 2 days. 16 Increases the effectiveness of Wear. 30 Exp icon. 12.0.0
Energy Fence
Energy Fence
115Gem 3 days. 18 +Increases the effectiveness of Wear. 40 Exp icon. 12.0.0
Space Barrier
Space Barrier
170Gem 4 days. 22 ++Increases the effectiveness of Wear. 55 Exp icon. 12.0.0
Presidental Wall
Presidental Wall
? or obtained from the Event Chest. ? ? ++Increases the effectiveness of Wear. ? 12.2.0

Trivia

  • Some craft items cost more than others, even though some of them have the same attitude.
  • A similar Pantheon can be found in Heaven Garden.
  • Despite the Angelic Gate being "angelic", it can't be found in Heaven Garden.
  • The Space Gate and the Space Fence have more lasers than the Laser Gate and the Laser Fence.
  • The Base Camp, or a different building, for unknown reasons, cannot be removed.
  • The Energy Gate and the Energy Fence may come from the barriers of some maps and/or the Barrier Rifle.
pencil-small Items?action=edit pencil-small Craft Items

Buildings

Bases
Gates
Fences
Devices

Pet Houses

Decorations

Terrains
Roads
Decors
Mini Decors

Backgrounds

Statics
Dynamics
Skies & Weathers

All items (60)