Burning weapons/gadgets do damage over time to mobs/players. This attribute does similar action to the Poison attribute, instead it deals damage faster and the target is visibly seen ablaze when they are hit by something with this effect, which is essentially the same as the Target Mark attribute, since you can easily tell who you’ve hit and who you haven’t. This is also clouds the user’s screen.

Burning attribute’s icon in the Armory
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