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The Coal Frightener is a Heavy weapon introduced in the 17.1.0 update as part of the Krampus Lottery.

Description[]

It is a Krampus-themed heavy weapon with an energy cannon in the shape of Krampus. It deals good damage initially with higher damage due to . It also features an average to high fire rate and capacity but low mobility.

Appearance[]

It takes the appearance of a rocket launcher in the form of Krampus.

It features a coal grey stock taking the from of Krampus' tail, a light yellow pistol grip, a grey body with the back of Krampus on top, a black/grey handguard, and a large piece of coal in the mouth of Krampus' mouth. Under that large piece of coal are several spiky, cyan stalactites which makes it have a miner’s atmosphere, if you will.

Performance[]

When the fire button is pressed, the weapon will fire a single large blue energy projectile . This projectile has travel time and will slow down enemies as well as increasing the damage taken from the user that initially hit them .

When reloading, the user will low the weapon then eject the magazine underneath the cannon and insert a new one.

It has the Fixed Delay trait. This means that once the player switches from any weapon to this weapon, the Coal Frightener will always have a pull-up time lasting around half of a second.

Strategy[]

Tips[]

  • Its rockets have the area damage effect, so taking out a group or team of enemies makes the weapon's rockets more effective when in use.
  • Try to aim at the ground near enemies so they can't easily avoid the rockets.
  • Enemies can easily see the rockets at long range, so fire the rockets instantly to give them a hard time at avoiding the rockets (to ensure the enemies' death quickly), or sneak attack them from behind.
  • The weapon has the ability to slow down enemies, take advantage of this by using a powerful one-shot weapon to finish them off.
  • It has the ability of rocket jump, so use this to an advantage.
  • It has a fixed delay, so think ahead of time when you want to kill someone.
  • It has the attribute, meaning that the second shot will deal more damage, so use that to your advantage.
  • You may use this weapon to rocket jump as well as dealing damage.
    • Because of this, it can be useful for dealing additional damage to monsters with high HP.

Counters[]

  • Try avoiding getting too close to the user.
  • Strafe while jumping to minimize the chances of getting hit.
  • Rockets are easy to dodge in long distances. So pick off its users in medium-long ranges to prevent them from raining rockets at you.
  • Attack its users while they are vulnerable. Like while they are reloading or standing still.
  • Use high mobility or low-weight weapons to dodge, evade and or escape the rockets fired from these users. Weapons like the Dark Force Saber perform well in dodging and maneuverability.

Recommended Maps[]

Equipment Setups[]

This weapon can be used for crowd control, by weakening groups of players and then finishing them off with a Primary weapon.

Changelog[]

17.1.0

  • Initial release.

22.0.0

  • AOE radius increased to 3, rocket speed increased to 360.
22.9.0
  • Damage increased by 34.67%.
  • More Damage to the Cursed duration increased by 50%.

24.0.0

  • Damage increased by 39%.
  • Rocket speed increased by 14%.

Trivia[]

  • It is one of the 3 Krampus weapons in the game (The other 2 weapons being: Ice Chaser and Sneaky Pistol). They are also available in the Insidious Krampus lottery as well.
  • It exactly has the same reloading animation as Rocket Jumper, Renegade and Ghost Launcher.
  • It has the highest multiplier, being 70%.
pencil-small Heavy