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This sword was created based on the concepts of old swords of V-VI centuries AD. We've made a small implementation though - an energetic blade to let you do unblockable hits.

—Weapon description in the Gallery

The Core Sword is a Melee weapon introduced in the 12.6.0 update.

Description[]

It is a large, cyber sword that damages the player in melee range. It has good damage, slow attack speed, and decent mobility.

 Appearance[]

The weapon has a dark red/black handle, with a light blue pommel at the end of the weapon. The weapon also features a dark red hand-guard, connected to a grey metallic blade, with a neon light blue tip. These features consequently cause it to have a striking resemblance to the laser spear, a weapon from the special category.

Performance[]

The player holds this sword from its handle that is on the very bottom of this weapon. When attacking, the player swings the entire sword and it damages the player in close range.

Strategy[]

Tips[]

  • Due to its relatively slow attacking speed, it is essential for you to make the most out of each attack by aiming for the head in order to maximize the damage. It is a two shot kill on the head to an adamant armor player and two to three body shots.
  • Since it is a Melee weapon, it has incredibly short range, which therefore means that you should be a close to enemy player as possible to deliver some damage.
  • Aim for the head to deal more damage.
  • Try using other weapons with a higher mobility, you could try to use your primary or backup to get close and deal damage to the enemy and then use this weapon when you get close.
  • It is beneficial to equip boots like the Berserk Boots or any other accessories that increases the mobility to corner the enemy quickly.

Counters[]

  • You can quickly pick off its users with a longer range weapon like a sniper or use any area damage weapon to damage the player, since this weapon doesn't have area damage.
  • Using the Dark Force Saber will be useful for when you are being ambushed, since this weapon has a very high mobility. That is, assuming you haven't been killed yet.
  • Using any of the primaries or fast firing weapon is also ideal, since it takes relatively long for the weapon's user to deliver each shots. This would consequently drain the user quickly, therefore using the Dual Laser Blasters or the Crystal Laser Cannon is very ideal in this situation.
  • Rocket jump to avoid its hits and shoot in between the hits while in the air.

Recommended Maps[]

Equipment Setups[]

Using a one shot kill sniper like the One Shot or the Anti-Hero Rifle is beneficial in picking off some enemy players that are far away, for it is entirely possible for them to use a sniper to pick you off in long range.

Changelog[]

12.6.0
  • Initial release.
17.8.1
  • Damage increased by 13%.

23.5.0

  • Damage increased by 18%.

24.1.0

  • Damage increased by 10%.

Trivia []


pencil-small Melee
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