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This content is available in both Pixel Gun 3D and Pixel Gun World! If this is a game content, its counterpart is described in another article!
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This article describes a Pixel Gun World weapon. If you are looking for the same weapon in Pixel Gun 3D, see Firestorm Up1 (PG3D).

The Firestorm Up1 is a weapon, located in the Heavy section, introduced in the 3.9.2 update. It is the second and the final form of the Firestorm.


It has a desert-camo skeleton stock with a large drum clip. The barrel is stubby and gray and has a foregrip sticking out from under it. Behind the drum clip is a small handle. There is a slightly large stock on the back of the weapon.


The Firestorm Up1 holds 4 grenades in the cylinder, with an additional 8 in reserve. This can be maxed out to only 12 rounds in the reserve.


  • Despite it's statistics due to its low capacity, it is suggested to use on enemies with 2 or more near them.
  • Because this weapon fires in an arc (like its processor), and has a slow rate of fire, it is advised to fire this with precision and timing. Otherwise, this weapon works mildly well in combat, as it takes 2 rounds to kill the target. However, this is somewhat inaccurate, as the weapon stats declare 10 damage, which should effectively kill a player in 1 shot.
  • It is highly recommended to jump above the target and shoot the enemy in the head for a higher chance of 1 shot kill.


  • This weapon has a very slow firing rate and limited range, so use a long ranged weapon, or try to use an automatic weapon.
  • At combat, make use of the fact that the grenades usually push enemies away making it so you can't hit the target again.
  • Explosive guns also damage the user so fighting in close proximity makes it difficult for them to shoot without killing themselves as well.






  • It is the most damageable Heavy weapon in the game, because it deals 225 damage per shell.
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