The Offensive Fireworks is a Heavy weapon introduced in the 17.2.0 update. It is obtained from the Oriental Season Battle Pass.

Description

It is battle pass exclusive weapon with a Lunar New Year fireworks themed weapon. It has a decently fire rate for a heavy, low capacity, and high mobility. It is usually a 2 shot at maximum level, and potentially a 1 shot with the triple shot and burning attribute.

 Appearance

It's theme is similar to that of the Temple Guardian, but instead of shooting (presumably) firecrackers, it shoots three fireworks, all in different directions. Under the base of the gun are fireworks, acting as the ammo.

Performance

Even without its enhancements, the Offensive fireworks deals an extreme amount of damage It is good on long medium and even close-range fights. It has big area damage which helps people killing multiple opponents. However, for a Heavy weapon, it has an average rate of fire and reloading time which is around 3 seconds.

When reloading, the clip on the under belly of the gun is taken out and replaced by another one.

It has Fixed Delay. This means that once the player switches from any weapon to this weapon, the Offensive Fireworks will always have a pull-up delay lasting around half of a second.

Strategy

This weapon may have fixed delay, but is still very powerful when used on other players.

Tips

  • Since it shoots in 3 directions, use this to take advantage of crowds.
  • This weapon is very good for rocket jumping if you have good armour but be careful since it deals self-damage if you don't jump before rocket jumping.
  • Try to get close to your enemy, because if all 3 fireworks hit the player, you will get a guaranteed one shot kill.
    • However.beware that you might deal self damage if you get too close.
  • Try to get close to enemies as to benefit it's TripleShot.png attribute.
  • Spaming this weapon will award you with lots of kills
    • Be aware that this could potentially do a lot of self damage.

Counters

  • Try rocket jumping, or, if in a low gravity map, keep jumping. Try to land in unpredictable locations as the area damage is extremely high.
  • Stay airborne so he/she will have a hard time hitting you.
  • Pick off its user(s) from long ranges while strafing and jumping constantly to avoid getting hit by its projectiles.
  • Use the Reflector (Gadget) to make sure that the user will kill themselves in an attempt to kill you.
  • Snipe these users from afar to prevent taking damage.
  • Using weapons with the pulling towards target attribute such as the Pulling Sucker Gun will make it easy to dodge the bullets.
  • Use some healing weapon to cancel out the burning effect this weapon gives.

Recommended Maps

Equipment Setups

This weapon is great as long as you have another close range weapon like a fast-firing shotgun (Undertaker, Viking, or Heavy Shotgun.)

Pair with the Pulling Sucker Gun to allow you to have huge bursts of mobility and the ability to deal huge amounts of damage.

Changelog

17.2.0

  • Initial release.
    • Buffed to no longer take damage while rocket jumping
    • 3 hours after its release, the devs decided to nerf it the first time

17.3.0

  • Nerfed to now once again take damage while rocket jumping
  • Its damage is nerfed for the second time.

Trivia 

  • With spawn protection, this weapon has the highest rocket jump in the game.
    • This weapon now does not deal self damage when rocket jumping
      • This weapon now does deal self damage when rocket jumping
  • This is the first Heavy weapon that shoots in 3 directions.
  • This, along with the Arcade Rifle (Primary) and the Transformed Machine Gun (Primary) are the only weapons that have the attribute Shooting In Three Directions.
  • It has a hidden 4X zoom attribute.
  • This is the only weapon that get a nerf really early.
  • It is also (currently vaulted at the moment).

Gallery

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