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A toyish plastic AoE rifle. Usually sold in a blister with ten fully charged rifles.

—Weapon's description in Gallery

The Plastic Carabin is a Sniper weapon introduced in the 16.4.0 update. It can be obtained from the Plastic Army Event.

Description[]

It is a toy-themed Sniper weapon that possesses a 10x scope, and also resembles the M1 Garand. It shoots bullets that have the Area Damage attribute. At max Efficiency, it can two-shot enemies anywhere on the body.

Appearance[]

It is a light-green carbine featuring a solid stock, and ammo pouch, a bolt action receiver, and a sling.

When held, the sling isn't present, instead of when reloading the user discards the used weapon, and pulls out another then removes the sling.

Performance[]

The weapon is held by both of the player's hands. It shoots regular bullets with instant travel time, despite it having the Area Damage attribute. The player cycles the bolt after every shot. Despite the weapon not having a scope mounted on the top, it has a 10x scope if the player wishes to attack from long ranges.

When reloading, the gun clicks and the player throws away the gun behind them. The player then draws out another rifle and throws away the plastic bit connected under the rifle. It has no delay mechanics

Strategy[]

It has good damage, a medium fire rate, a small capacity, and slow mobility. It is a 2 shot anywhere on the body. It also has the Area Damage attribute.

Tips[]

  • It has area damage, so aim near your opponents or aim for a group.
  • The mobility is quite slow, so switch to a weapon with a mobility of 85 or higher.
  • Hide when reloading as the reload rate is quite slow.
  • You can use this at any range. However, the too-close range is not recommended, since you will damage yourself in the process.
  • Use this in long-range maps to maximize the scope's usefulness.

Counters[]

  • Strafe around so you don’t get hit, but be careful that this weapon has area damage. However, the blast radius is quite small.
  • Attack the user when they’re reloading.
  • Its fire rate is quite fast, so be sure to jump around when countering this weapon.

Recommended Maps[]

Equipment Setups[]

Have a fast-firing Primary or Backup weapon to either finish enemies off, or to defend yourself at close range.

Changelog[]

16.4.0

  • Initial release.

??.?.?

21.2.0

  • This weapon was brought back via Super Lottery along with many others to celebrate the game's 8th Anniversary.

22.5.4

  • Damage increased by 42.86%.
  • AOE radius increased 2 from 2.2.
  • Headshot damage now added.

23.8.0

  • Damage increased by 25%.
  • Mobility increased from 50 to 55.

Trivia[]

  • It resembles the M1 Garand.
    • In real life, the M1 Garand is semi-automatic. However, in-game, it's portrayed as a bolt-action rifle.
  • The developers have misspelled the word "carbine" by spelling it "carabin".
  • Whenever you reload, you throw away this weapon and then grab another Plastic Carabin from nowhere.
  • Despite not featuring an optical scope (it only has iron sights), it features 10x zoom. This makes no sense, considering that iron sights in the real world do not feature a telescopic element.
  • Similar to the Manga Gun and Plastic Bazooka, it releases an onomatopoeic "BOOM!" effect when firing.


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