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{{Infobox_Mode
{{Stub}}
 
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|image1 = Screenshot 20190501 164944.jpg
{{PG3D}}
 
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|type: = Multiplayer Mode
{{Infobox_Mode|image1 = Screenshot 20190501 164944.jpg|type: = Multiplayer Mode|released: = 16.2.0|players: = 4|level_required: = 10|match_time: = 20 minutes|max_rewards: = Depends on difficulty}}
 
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|released: = 16.2.0
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|players: = 4
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|level_required: = 10 (Minimum)
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|match_time: = 30 Minutes
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|max_rewards: = Pre-17.0.0:
 
* Easy Mode: [[Rare Chest]]<br>
 
* Medium Mode: [[Mythical Chest]]<br>
 
* Hard Mode: [[Golden Chest]]
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17.0.0:
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*Easy Mode: 10 Coins 25 Exp. 5 Keys. 3 Credits
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*Medium Mode: 12 Coins 50 Exp. 5 Keys 3 Credits
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*Hard Mode: 15 Coins 75 Exp. 5 Keys 3 Credits
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}}
   
'''Raid''' is a multiplayer gamemode added in the 16.2.0 update. 4 players must complete certain objectives to reach the goal while surviving against hordes of enemies.
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'''Raid''' is a Multiplayer gamemode added in the 16.2.0 update, unlocked at Level 10. 4 players must complete certain objectives to reach the goal while surviving against hordes of enemies.
== Strategy ==
 
If you have 3 friends (as randoms cannot be trusted normally), split into 4 roles:
 
* The Main DPS. This person should be the main damage output, mainly he/she will deal with powerful bosses and swarms of enemies. A good weapon for them is the Champion Peacemaker, the Automatic Peacemaker, the Excalibur or other high DPS and ammo primaries.
 
* Second DPS. Backup if the main DPS dies/distracted by smaller targets. This DPS dishes out extra DPS from backup, primary and special weapons. The Thunderer/Exterminator, the Laser Bouncer/Reflector and the Black Mamba/Casanova are good weapons to use for this player in order to kill small bosses (such as the Chainsaw Doctor and the Infected Truck Driver).
 
* The Anti-Swarm. This person should be using splash damage to help the DPS when they are attacked with small, powerful threats, such as Zombie Dogs. Some good weapons are the Champion Solar Cannon, the Destruction System or even the Shadow Spell.
 
* The Support. This person should prioritise on doing objectives and supporting the team all the time. Good weapons would be a fast melee and a good sniper such as the Dark Force Saber and Comet.
 
   
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==How to Play==
* Sometimes you just need luck in order to win. Also, communicate with your team would help more than this alone. If you have a group voice chat, you can use them to your advantage. Also, if you don’t have some of the weapons, it should be very cheap to unlock. Things unlocked at high levels like the Laser Bouncer can be alternated for the Fidget Thrower or the Bad Doctor (Actually works).
 
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A team of 4 players are set in a map, where they must venture throughout the map to look for keys to unlock the next area, eventually leading to main objective of the map. Players must survive through waves of monsters that will hunt down the team. To unlock a new area, the team must defeat a boss, who will then drop a key.
* In this gamemode, it is okay to die. The enemies are very powerful if you have weak armour. What you can do is to use the fact you can die a lot to your advantage by having your slow reloading weapons like the Big Buddy, the Prototype or the Exterminator to reload. However, this should only be done once/twice as it takes lots of time to go anywhere in the map after the city. Unless you are in hospital/school and you have to die in order to get to blockmart/bridge faster.
 
* Wallbreak weapons are a must-have in this gamemode, as they make "Break The Hive" objectives a cinch, and help out a great deal against The Cook boss behind the Blockmart.
 
* While it is tempting to try and take out the Teacher Zombie boss from a distance, it is much quicker to fight him at the front of the classroom, where he cannot hide behind the bookshelf, and is unable to regenerate health. This may take some practice, however, as his magic projectiles and Neon Skeletons will take out an inexperienced player within moments.
 
* It is also worth noting, for new players, that you cannot deal damage to enemies, such as the Teacher Zombie or Blue Phantom, while they're invisible.
 
   
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The players must complete the main objective within the given time limit, otherwise they will lose the match.
== Monsters ==
 
* In all difficulties (All take kinetic damage):
 
** Soldier Walker (Similar to the [[Soldier Crawler|Solider Crawler]], but standing)
 
** [[Chainsaw Doctor]]
 
** [[Infected Doctor]]
 
** [[Infected Truck Driver]]
 
** Neon Skeleton
 
** [[Poisonous Plant]]
 
** Vulture (Similar to the [[Black Bird]], but appears to be a reskin of the [[Eagle]].
 
** [[Red Slime]]
 
** [[Spider]]
 
** [[Spider Boss|Spider Queen ]]
 
** [[Blue Phantom]]
 
** [[Tortured Prisoner]] (As a policeman)
 
** Teleporting Alien Zombie
 
** [[Venom Nurse]]
 
** [[Venom Spitter]]
 
** [[Zombie]]
 
** [[Zombie Cat]]
 
** Zombie Dog
 
** Zombie Head (Visually similar to the [[Zombie Head (Weapon)|Zombie Head Weapon]], but functionally identical to the [[Zombie Head (Enemy)|Zombie Head Enemy]])
 
** [[Policeman Zombie]]
 
* In Medium/Hard Difficulties only:
 
** Double Headed Foot Soldier (Energy)
 
** Radioactive Spider Queen (Energy)
 
** Gas Mask Zombie (Energy)
 
** Marksman Zombie (Energy)
 
* In Hard Difficulty only:
 
** Red Demon Frog (Magic)
 
   
==Bosses==
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==Strategy==
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Due to the gamemode's heavy emphasis of teamwork and collaboration, a team must work together in order to complete the objective.
*Triple Headed Zombie
 
*Creature From the Deep
 
*Wizard/Teacher Zombie
 
*”The Cook”
 
*Plague Doctor Zombie
 
   
 
*If you have 3 friends (as randoms cannot be trusted normally because of uncertainties for lag, weapons and modules), should your team be split into 4 roles:
== Goals ==
 
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** The Main DPS (Player 1) - P1 should be taking out bosses and the person should be protected by P4 and P2 mainly when fighting bosses. Weapons with high ammo such as Champion Peacemaker and Excalibur should be used due to their high ammo.
* ”Defeat the Boss!”
 
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** Secondary DPS (Player 2) - P2 should try to take out a chunk of the bosses‘ health and kill stronger enemies. High damage snipers such as Antivirus are good weapons to use due to its high damage. Shotguns such as Viking can also come in handy if your sniper requires reloading.
* ”Pick up the key”
 
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** Crowd Control (Player 3) - P3 should clear out swarms in the area for P1 and P2 to eliminate the boss. Destruction System and Royal Ashbringer comes in handy when clearing out weaker targets that comes in groups. After clearing out the weaker targets your splash damage weapon can help a lot since the spawned monsters from bosses are usually weak to splash.
* ”Enter the location”
 
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** Support (Player 4) - P4 should assist everyone else (Mainly P1 in areas with bosses) using healing items and play a similar role of P2 if P1 falls. Healing staff comes in handy since it can also play in a role of P3 as you heal other players. Using automatic weapons are recommended for clearing out strong enemies. Slowing targets and random effects weapons are good for weakening such targets as well.
* “Destroy all hives”
 
 
Sometimes you just need luck in order to win. Also, communicate with your team would help more than this alone. If you have a group voice chat (such as Discord), you can use them to your advantage. Weapons can be alternated depending on your level. Use the weapons you are confident with using and have the right modules are vital.
* “Collect all virus samples”
 
 
== Rewards ==
 
Easy: Rare Chest
 
 
Medium: Mythical Chest
 
 
Hard: Gold Chest
 
   
 
== Maps ==
 
== Maps ==
* [[City (Map)|City]]
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* [[Dead City]]
* [[Hospital]]
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* [[Magical Valley]]
* [[Blockmart]]
 
* [[School]]
 
* [[Bridge]]
 
 
NOTE: You have to be level 10 to unlock this mode, level 20 to unlock medium mode, and level 30 to unlock hard mode. The higher difficulty, the better reward you'll get at the end of the match.
 
   
 
== Trivia ==
 
== Trivia ==
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* In the 16.5.0 update, checkpoints were added.
* This raid mode is likely based off of the video game Destiny, as it has raids that are similar.
 
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* You can get over the wall to get to the [[Bridge]] boss with [[Demoman]] by stacking the mines and jumping.
* The AI have become smarter as of the release of this gamemode. It is harder, yet still possible, to trick enemies by leaving their “guarding zone”, so they won’t target you until you go back. Works the best after entering hospital and the front of school, as their guarding zone is small.
 
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* You can't earn the [[Tournament Chest]] from winning Raids.
* The enemies either have kinetic/magic/energy protection or they also have kinetic/magic/energy damage. It is not tested and needs confirmation for which is right.
 
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* Monster don't drop shards anymore, they drop coins.
* This is the only gamemode that requires modules to deal damage.
 
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* It has two new gamemode counterparts: [[Clan Raid]] and [[Monster Siege]].
* The minigame shares similarities to [[Co-op Survival]]:
 
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* As of the 18.0.0 update, this mode is only playable in the Clan War
* They require four players (They can't even kill each other, instead they have to kill zombies and other enemies along the way for rewards)
 
* There is a timer (in Co-op Survival, you would get up to three minutes, in Raid you get twenty minutes)
 
 
* It is similar to Garden Ops for ''Plants vs Zombies: Garden Warfare''. For example, ”Destroy all hives” are basically “Destroy all tombstones”. However, the difference here is that you do not have to defend a location in order to win in a raid.
 
* Unlike other PvE gamemodes, the monsters are much stronger, and it is recommended not to attempt to play until you have a reasonable loadout. (Loadout should contain at least on self heal, one high DPS weapon, one high damage splash damage heavy, one strong flamethrower, [think toxic sprayer] a backup of at least 15 lethality, a melee for movement speed, and a very high damage sniper rifle. before doing raids, be sure to equip proper modules.
 
 
* There is currently a glitch where you killed a triple headed zombie, after it is defeated, it will just be invisible. Burn it with flamethrower to spot its location and use high damage projectile weapons to damage it.
 
** As of early May, this glitch has been patched.[[File:Flamebug.png|thumb|220x220px|The flame glitch after the triple headed boss dies. Notice how the flame is burning nothing and the key has not appeared at all.]]
 
   
{{Modes}}
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{{Modes}}[[Category:Multiplayer Modes]]
[[Category:Multiplayer Modes]]
 
 
[[Category:Modes]]
 
[[Category:Modes]]
 
[[Category:Raids]]

Revision as of 18:59, 9 August 2020


Raid is a Multiplayer gamemode added in the 16.2.0 update, unlocked at Level 10. 4 players must complete certain objectives to reach the goal while surviving against hordes of enemies.

How to Play

A team of 4 players are set in a map, where they must venture throughout the map to look for keys to unlock the next area, eventually leading to main objective of the map. Players must survive through waves of monsters that will hunt down the team. To unlock a new area, the team must defeat a boss, who will then drop a key.

The players must complete the main objective within the given time limit, otherwise they will lose the match.

Strategy

Due to the gamemode's heavy emphasis of teamwork and collaboration, a team must work together in order to complete the objective.

  • If you have 3 friends (as randoms cannot be trusted normally because of uncertainties for lag, weapons and modules), should your team be split into 4 roles:
    • The Main DPS (Player 1) - P1 should be taking out bosses and the person should be protected by P4 and P2 mainly when fighting bosses. Weapons with high ammo such as Champion Peacemaker and Excalibur should be used due to their high ammo.
    • Secondary DPS (Player 2) - P2 should try to take out a chunk of the bosses‘ health and kill stronger enemies. High damage snipers such as Antivirus are good weapons to use due to its high damage. Shotguns such as Viking can also come in handy if your sniper requires reloading.
    • Crowd Control (Player 3) - P3 should clear out swarms in the area for P1 and P2 to eliminate the boss. Destruction System and Royal Ashbringer comes in handy when clearing out weaker targets that comes in groups. After clearing out the weaker targets your splash damage weapon can help a lot since the spawned monsters from bosses are usually weak to splash.
    • Support (Player 4) - P4 should assist everyone else (Mainly P1 in areas with bosses) using healing items and play a similar role of P2 if P1 falls. Healing staff comes in handy since it can also play in a role of P3 as you heal other players. Using automatic weapons are recommended for clearing out strong enemies. Slowing targets and random effects weapons are good for weakening such targets as well.

Sometimes you just need luck in order to win. Also, communicate with your team would help more than this alone. If you have a group voice chat (such as Discord), you can use them to your advantage. Weapons can be alternated depending on your level. Use the weapons you are confident with using and have the right modules are vital.

Maps

Trivia

  • In the 16.5.0 update, checkpoints were added.
  • You can get over the wall to get to the Bridge boss with Demoman by stacking the mines and jumping.
  • You can't earn the Tournament Chest from winning Raids.
  • Monster don't drop shards anymore, they drop coins.
  • It has two new gamemode counterparts: Clan Raid and Monster Siege.
  • As of the 18.0.0 update, this mode is only playable in the Clan War


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