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Both PG
This content is available in both Pixel Gun 3D and Pixel Gun World! If this is Pixel Gun 3D or Pixel Gun World content, its counterpart is described in another article!
Both PG


The result of the cloning experiment. These aren't the two same-looking pistols, they are identical twins. The production of such things is extremely expensive. This is why it is the only gun cloned.

—Weapon description in the Gallery

This article describes a Pixel Gun 3D weapon. If you're looking for the same weapon in Pixel Gun World, see Red Twins (PGW).

The Red Twins is a Backup weapon introduced in the 10.3.0 update.

Description[]

It is a pair of red pistols that shoot regular bullets with instant travel time. The weapon deals medium efficiency, has a decent fire rate, a fairly large magazine and has average mobility.

Appearance[]

The Red Twins are a pair of sleek pistols with a dark red finish. They come with silver vented slides, illuminating rear iron similar sights, and a large muzzle brake similar to that of the USP Match. There are also black rails underneath the slide.

Performance[]

The Red Twins shoot regular bullets with instant bullet travel time and each pistol takes its turn in shooting.

When reloading, the magazines are taken out and the pistols get spare magazines off-screen. It has no delay mechanics.

Strategy[]

Tips[]

  • The mobility offers great speed when using the weapon, use this to outmaneuver the enemy.
  • It's recommended to use this weapon for close range combat since it isn't very accurate and it doesn't have a scope.
  • Aim for the head to maximize Efficiency per shot and kill the foe quicker.
  • Go for the weakened players for better ammunition conserving and quicker kill registering.
  • Don't stop strafing and dodging while attempting to get a kill.
  • Use the dual pistols to finish off weakened opponents.
  • Use this as a starter 3 Category Spam weapon
  • This weapon is excellent for those who wish to quickly capture points or flags, as it not only has semi-reliable damage, but also has reliable movement options. Be wary however, as it wasn't made to face enemies head on, and expecting it to be able to, will often get you killed.

Counters[]

  • Attack the user at long range.
  • Jump around so he will waste ammo.
  • Use area damage weapons to disorient the enemy.

Recommended Maps[]

Equipment Setups[]

Have a weapon with a longer range or a faster fire rate.

Changelog[]

10.3.0
  • Initial release.
?
  • Changed capacity from 25 to 20.
14.1.2
  • This weapon has gotten severely power crept.
16.2.0
  • The efficiency got tremendously buffed to 2-4 headshots kill.

18.0.0

  • Its damage was increased by 5%.

21.1.0[]

  • It's damage was nerfed by 57%.
  • It now costs 10 coins less.

Trivia[]


pencil-small Backup IconBackup
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