This article describes a Module, for the Craft Item, see the Repair Bench.
The Repair Kit is a non-elemental module introduced in the 16.2.0 update.
Appearance[]
It appears to be a screwdriver with a brown handle and two screws next to it.
Use[]
It is used to insert in the Armor so that it can be part of a module combination.
Buffs[]
Note: Each second repairs 2% of the player's armor. However, the percentage increases by armor regeneration improvers from the player's wear, like the Cyber Santa Armor, which will make the player regenerate a higher percentage of armor per the Repair Kit’s efficiency, for example.
| Level | Modules required | Cost | Buff |
|---|---|---|---|
| I | None | None | I: Provides armor regeneration with a total of 10 seconds. |
| II | 2 Repair Kits | 5 coins | II: Decreases armor regeneration to a total of 9 seconds. |
| III | 5 Repair Kits | 25 coins | III: Decreases armor regeneration to a total of 8 seconds. |
| IV | 10 Repair Kits | 50 coins | IV: Decreases armor regeneration to a total of 7 seconds. |
| V | 30 Repair Kits | 100 coins | V: Decreases armor regeneration to a total of 6 seconds. |
| VI | 100 Repair Kits | 250 coins | VI: Decreases armor regeneration to a total of 5 seconds. |
| VII | 200 Repair Kits | 500 coins | VII: Decreases armor regeneration to a total of 4 seconds. |
| VIII | 400 Repair Kits | 1000 coins | VIII: Decreases armor regeneration to a total of 3 seconds. |
| IX | 600 Repair Kits | 2000 coins | IX: Decreases armor regeneration to a total of 2 seconds. |
| X | 1000 Repair Kits | 4000 coins | X: Decreases armor regeneration to a total of 1 second. |