|This content is available in both Pixel Gun 3D and Pixel Gun World! If this is Pixel Gun 3D or Pixel Gun World content, its counterpart is described in another article!|
This article describes a Pixel Gun World content. If you are looking for the same content in Pixel Gun 3D, see Rocket Jump (PG3D).
The Rocket Jump is a tactic that can be performed by any player with a weapon that has a push effect in Pixel Gun World. Using this tactic, players can gain the upper hand in maps with varying heights of buildings or structures. It can be useful in many ways.
The Rocket Jump can performed with many weapons with area damage weapons, but many can be found in the Heavy section of the Armory. Examples are the Anti-Gravity Blaster, the Apocalypse, and Signal Pistol.
These items are optional for performing a rocket jump. However, they can do aid in doing this technique:
- Ninja Tabi: This item allows for users to double jump, which can be used to add distance to a rocket jump.
- Light Swords, Dark Swords or Electric Glove: All of these Melee weapons can increase a player's jump height.
The Rocket Jump is a very simple tactic to use. All that is required is that the player stand next to their intended structure they wish to jump on to. Next, aim the weapon to the ground. Finally, and this part is the trickiest, you must jump, and while in the air, fire your weapon at the ground.
The concussion from the weapons explosion will launch you up into the sky, allowing for you to find your structure and move to it in the air. However, the height will only remain for a few seconds, so it is best to already be near your intended jump target when performing this.
The jump-while-firing step is the hardest part of the whole thing. If you fire the weapon too soon or too late, you will end up killing yourself with your own weapon.
This tactic is best used in maps that have different heights, such as Parkour or Heaven. However, this can also be applied to other maps like Space Desert, allowing for players to jump to the top of the mountain, or to the rooftops of buildings. It also allows users to get out of the map, allowing them to use magic weapons to take out other users, and they would not know where the person is. They can jump up on top with the Ninja Tabi.
- The method is similar to the Soldier's from TF2 trademark ability to "rocket jump" , the same tactic (aiming down, jump and firing the weapon to reach any part of the map at the cost of some health).
- Weapons with area damage such as the Sparkly Blaster do not give the user the ability to rocket jump as it has no knockback or self-damage.