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The Rude Bully is a Primary weapon introduced in the 19.0.0 update.

Description[]

The Rude Bully is a strong primary, with a decent mobility and tremendously high damage up close. It may be weak from afar, but up close it becomes the most lethal weapon in all of PG3D. It has low to huge damage, great mobility, a good reload, and a nice capacity. Only use it in smaller maps, as thats where it’s at it’s peak.

Appearance[]

It appears to be a rifle that has a human skull-shaped front with a purple Mohawk, a chainsaw where the mouth is, and three barrels sticking out from the eyes.

Performance[]

It fires three red bullets from the triple barrels. These bullets have travel time making it effective in close proximity battles, while inaccurate in longer range fights. It has the TripleShot attribute meaning it can shoot 3 bullets at a time.

While reloading, the player removes the magazine which is located at the back part of the skull and replaces it with another.

It has an unnecessary long fixed delay animation taking about 1.5 seconds.

Strategy[]

Tips[]

  • Aim for the head to maximize damage.
  • You can use this as a normal Primary weapon or as a Melee. Use that to your advantage, as you can attack at medium and short ranges.
  • This weapon will quickly down unarmored opponents in direct combat.
  • Try flanking around enemies while firing at them from their blindspots, this is effective in close quarters maps such as Pool Party.
  • Strafe around when using this weapon so other players, especially snipers, cannot hit you.
  • This is an effective weapon when dealing with melee weapon users.
  • Be aware that you can make stray shots, due to the three-shot feature, rendering it a good crowd controller if used correctly.
  • This weapon will quickly bring down unarmored opponents in direct combat.
  • Get within close range, as otherwise it'll be next to useless with poor accuracy and low damage per second. Staying close to enemies can also help take advantage of the Chainsaw attribute, adding a bit of damage.

Counters[]

  • Pick off the user at long range.
  • Attack from behind.
  • Area damage and shotguns make quick work of users.
  • Ambush its users so as to lessen the risk of being melee attacked by its user(s).
  • Strafe around users while attacking to make them deplete their ammo reserves.
  • It is deadly to attack head-to-head against users at close range. Instead, try flanking around the user and attack them from their sides.
  • Avoiding getting too close to the user, back off while firing to minimize damage taken.
  • Use the Reflector (Gadget) to make your opponent take damage as they hit you with this weapon.

Recommended Maps[]

Equipment Setups[]

  • A Sniper or a Backup can be good support for this weapon.
  • Have long range weapons available, as this is weak in longer range battles.
  • Do not switch to this weapon in the heat of battle because it has a slow pull-out delay.

Changelog[]

19.0.0

  • Initial Release.
21.5.1
  • Damage increased by 27%.

22.6.1

22.8.0

  • Mobility increased to 75.
22.8.1
  • Damage increased by 33.57%.

24.0.0

  • Damage increased by 5%

24.2.0

  • Damage increased by 4%

Trivia[]

  • This is the second non-melee weapon to have the Chainsaw attribute, after the Heavy Drill Rifle.


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