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{{BothPG}} |
{{BothPG}} |
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{{infobox item |
{{infobox item |
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− | | |
+ | |title = Sniper Rifle |
− | | |
+ | |image = <gallery> |
Sniper Rifle-0.png|Appearance |
Sniper Rifle-0.png|Appearance |
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Sniper rifle icon.png|Kill icon |
Sniper rifle icon.png|Kill icon |
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</gallery> |
</gallery> |
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⚫ | |||
− | | imagecaption = Sniper Rifle in the [[Armory (PG3D)|Armory]]. |
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− | | mobility = 100 (Mobility)/20 (Weight) |
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− | 55 (Current Mobility) |
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− | | cost = 0{{coin}} (starter weapon) |
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− | |lethality = 5 |
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|grade = {{Grade|Common}} |
|grade = {{Grade|Common}} |
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|released = 5.1.0 |
|released = 5.1.0 |
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⚫ | |||
⚫ | |||
+ | |mobility = 50 |
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+ | |fixed_delay = No |
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+ | |input_delay = No |
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+ | |output_delay = Yes |
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+ | |travel_time = No |
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+ | |rocket_jump = No |
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+ | |self_damage = No |
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+ | |optic_sight = Yes |
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+ | |cost = Default |
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+ | |theme = Classic/Default |
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+ | |number = 33 |
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}} |
}} |
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− | [[File:Sniper Rifle pic.png|thumb|220x220px]] |
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− | [[File:Sniper Rifle 2.jpg|thumb|223x223px]] |
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''This article describes a Pixel Gun 3D weapon. If you're looking for the same weapon in Pixel Gun World, see [[Sniper Rifle (PGW)]].'' |
''This article describes a Pixel Gun 3D weapon. If you're looking for the same weapon in Pixel Gun World, see [[Sniper Rifle (PGW)]].'' |
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+ | |||
⚫ | |||
+ | {{Quote|quote = This is the weapon of the patient. Wait for your opponent and make a headshot. Keep it steady and don't forget to check your flanks.|source = Weapon description in the [[Gallery]]}} |
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The '''Sniper Rifle''' is a [[:Category:Default|default]] weapon located in the [[:Category:Sniper|Sniper]] section. |
The '''Sniper Rifle''' is a [[:Category:Default|default]] weapon located in the [[:Category:Sniper|Sniper]] section. |
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+ | |||
+ | == Description == |
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⚫ | |||
== Appearance == |
== Appearance == |
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− | It is almost entirely comprised of wood, with a wood gun base and shoulder stock. And with a metal barrel and scope. Its bolt is on the left side of the gun, a |
+ | It is almost entirely comprised of wood, with a wood gun base and shoulder stock. And with a metal barrel and scope. Its bolt is on the left side of the gun, a rare feature to have among sniper rifles. |
+ | |||
+ | == Performance == |
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+ | This weapon shoots regular bullets with instant bullet travel time. It has a 10x scope that allows this weapon to perform better in a long range. |
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+ | |||
+ | When reloading, the player takes out the clip from the bottom of this weapon and replaces it with another. It has no delay mechanics. |
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+ | |||
==Strategy== |
==Strategy== |
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+ | |||
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===Tips=== |
===Tips=== |
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*Use the scope to your advantage. The Sniper Rifle has a sluggish rate of fire, so maximizing damage per shot is crucial. |
*Use the scope to your advantage. The Sniper Rifle has a sluggish rate of fire, so maximizing damage per shot is crucial. |
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*Only attack unaware opponents. This weapon cannot instantly kill an enemy player from full health, meaning that they can retaliate before you can finish the job. Even on unarmored players, two headshots are necessary. |
*Only attack unaware opponents. This weapon cannot instantly kill an enemy player from full health, meaning that they can retaliate before you can finish the job. Even on unarmored players, two headshots are necessary. |
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+ | *Headshots are a must for guaranteed instant kill. |
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*This weapon doesn't generate a tracer and has a quiet firing sound, meaning that you can stay undetected at the cost of damage output. |
*This weapon doesn't generate a tracer and has a quiet firing sound, meaning that you can stay undetected at the cost of damage output. |
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− | *This weapon doesn't have a deep magazine. It's important to reload when the moment is right, |
+ | *This weapon doesn't have a deep magazine. It's important to reload when the moment is right, for example in cover or after the player has killed all enemies in the area. |
===Counters=== |
===Counters=== |
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*Ambush the user at close range, where this weapon is weakest. |
*Ambush the user at close range, where this weapon is weakest. |
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*If you're hit once, then be sure to strike back before the user can shoot again and do more damage to you. Pick an alternate route and ambush if you can. |
*If you're hit once, then be sure to strike back before the user can shoot again and do more damage to you. Pick an alternate route and ambush if you can. |
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*Users looking down their scopes are very unaware of their surroundings a lot of the time. This makes them easier to ambush. |
*Users looking down their scopes are very unaware of their surroundings a lot of the time. This makes them easier to ambush. |
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− | *Due to low efficiency and slow reload time, use a high damage weapon to kill the |
+ | *Due to the [[Sniper Rifle (PG3D)|Sniper Rifle]]'s low efficiency and slow reload time, use a high damage weapon to kill the player. |
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− | ==Theme== |
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− | N/A. |
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*[[Sniper Forts]] |
*[[Sniper Forts]] |
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− | |||
*[[Ant's Life]] |
*[[Ant's Life]] |
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+ | *[[Pumpkin Island]] |
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+ | *[[Sky Islands]] |
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⚫ | The player should come equipped with a close-medium range primary and secondary firearm, as the sniper rifle can take a long time to reload, leaving the player exposed to attacks both from snipers and players attacking from behind. If the player were to run out of ammo during a battle, |
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+ | |||
⚫ | |||
⚫ | The player should come equipped with a close-medium range primary and secondary firearm, as the sniper rifle can take a long time to reload, leaving the player exposed to attacks both from snipers and players attacking from behind. If the player were to run out of ammo during a battle, it's advised to carefully approach opponents with a powerful weapon, as some enemies are equipped with very powerful sniper rifles, and can down you easily if you cannot respond. |
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+ | |||
+ | == Changelog == |
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+ | ;5.1.0 |
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+ | * Initial release. |
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+ | |||
+ | ;9.0.4 |
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+ | |||
+ | ;10.2.0 |
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==Trivia== |
==Trivia== |
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*It was featured in a promo on Pixel Gun 3D's Facebook page as a WWII weapon, [https://m.facebook.com/PixelGun3DOfficial/photos/a.319478988193323.1073741828.317054678435754/436265419848012/?type=1&source=46 here], despite being created in 1966, 21 years after the war ended. |
*It was featured in a promo on Pixel Gun 3D's Facebook page as a WWII weapon, [https://m.facebook.com/PixelGun3DOfficial/photos/a.319478988193323.1073741828.317054678435754/436265419848012/?type=1&source=46 here], despite being created in 1966, 21 years after the war ended. |
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*You can see your hand operating the bolt after each shot. |
*You can see your hand operating the bolt after each shot. |
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* This weapon can be seen at [[Christmas Dinner]]. |
* This weapon can be seen at [[Christmas Dinner]]. |
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* In some modes/Minigames, the Sniper Rifle can be occasionally found as a [[:Category:Pick-Ups|pick-up]]. |
* In some modes/Minigames, the Sniper Rifle can be occasionally found as a [[:Category:Pick-Ups|pick-up]]. |
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+ | |||
+ | ==Gallery== |
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+ | <gallery> |
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+ | Sniper Rifle 2.jpg|The Sniper Rifle in the old shop. |
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⚫ | |||
⚫ | |||
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+ | </gallery> |
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{{Sniper}} |
{{Sniper}} |
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{{MC}} |
{{MC}} |
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{{Pick-Ups}} |
{{Pick-Ups}} |
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+ | [[Category:Newbie Arsenal]] |
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[[Category:Weapons]] |
[[Category:Weapons]] |
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[[Category:Default]] |
[[Category:Default]] |
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[[Category:Minigame Items]] |
[[Category:Minigame Items]] |
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[[Category:Pick-Ups]] |
[[Category:Pick-Ups]] |
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+ | [[Category:Content in Both Games]] |
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+ | [[Category:Common]] |
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+ | [[Category:Output Delay]] |
Revision as of 02:31, 21 August 2020
This content is available in both Pixel Gun 3D and Pixel Gun World! If this is Pixel Gun 3D or Pixel Gun World content, its counterpart is described in another article! |
This article describes a Pixel Gun 3D weapon. If you're looking for the same weapon in Pixel Gun World, see Sniper Rifle (PGW).
“ | This is the weapon of the patient. Wait for your opponent and make a headshot. Keep it steady and don't forget to check your flanks. | ” |
—Weapon description in the Gallery |
The Sniper Rifle is a default weapon located in the Sniper section.
Description
It is a simple, wooden sniper rifle that shoots regular bullets. It has a 10x scope. It deals low damage for lower levels, however, it has a low firing rate, expected from a sniper weapon. It is best to replace this weapon as fast as you can since it isn't very effective on players with good armor.
Appearance
It is almost entirely comprised of wood, with a wood gun base and shoulder stock. And with a metal barrel and scope. Its bolt is on the left side of the gun, a rare feature to have among sniper rifles.
Performance
This weapon shoots regular bullets with instant bullet travel time. It has a 10x scope that allows this weapon to perform better in a long range.
When reloading, the player takes out the clip from the bottom of this weapon and replaces it with another. It has no delay mechanics.
Strategy
Tips
- Use the scope to your advantage. The Sniper Rifle has a sluggish rate of fire, so maximizing damage per shot is crucial.
- Only attack unaware opponents. This weapon cannot instantly kill an enemy player from full health, meaning that they can retaliate before you can finish the job. Even on unarmored players, two headshots are necessary.
- Headshots are a must for guaranteed instant kill.
- This weapon doesn't generate a tracer and has a quiet firing sound, meaning that you can stay undetected at the cost of damage output.
- This weapon doesn't have a deep magazine. It's important to reload when the moment is right, for example in cover or after the player has killed all enemies in the area.
Counters
- Ambush the user at close range, where this weapon is weakest.
- Once the opponent has emptied the magazine of 5 rounds, which will usually happen rather fast when the opponent is reloading, its the best time to fire back without fear of retaliation, as the reload time is quite long.
- If you're hit once, then be sure to strike back before the user can shoot again and do more damage to you. Pick an alternate route and ambush if you can.
- Users looking down their scopes are very unaware of their surroundings a lot of the time. This makes them easier to ambush.
- Due to the Sniper Rifle's low efficiency and slow reload time, use a high damage weapon to kill the player.
Recommended Maps
Equipment Setups
The player should come equipped with a close-medium range primary and secondary firearm, as the sniper rifle can take a long time to reload, leaving the player exposed to attacks both from snipers and players attacking from behind. If the player were to run out of ammo during a battle, it's advised to carefully approach opponents with a powerful weapon, as some enemies are equipped with very powerful sniper rifles, and can down you easily if you cannot respond.
Changelog
- 5.1.0
- Initial release.
- 9.0.4
- It used to be a weapon that was only usable in Campaign and Deadly Games, now ever since this update came out, it is a starter weapon in the Special section (formerly) and it could also be used in any mode with the exception of Sandbox and Knife Party.
- 10.2.0
- It has been moved to the Sniper category.
Trivia
- It seems to be based on a left-handed configuration of the M40A1 sniper rifle.
- This weapon combines both the Guerrilla Rifle M2's medium damage and the Brutal Headhunter's low fire rate, making this an in-between weapon.
- It was featured in a promo on Pixel Gun 3D's Facebook page as a WWII weapon, here, despite being created in 1966, 21 years after the war ended.
- You can see your hand operating the bolt after each shot.
- This weapon can be seen at Christmas Dinner.
- In some modes/Minigames, the Sniper Rifle can be occasionally found as a pick-up.
Gallery
Minigame Content |
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Campaign
Sandbox Arena Extreme Run Parkour Challenge |
Pick-Ups |
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Pixel Gun 3D
Pixel Gun World |