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Pixel Gun Wiki

The Sticky Candy is a Throwing gadget introduced in the 11.2.0 update.


The Sticky Candy is a large candy piece packaged in a purple and lime striped plastic wrapping.


The player throws the Sticky Candy from their right hand. When it lands, the Sticky Candy splits into two and leaves a purple sticky pool where the candy lands. If enemies spawn or walk into the pool, the pool slows them down and disables their jumps, even if the opponent(s) jumps over it. It can also be thrown in the air so enemies walk below it will still get caught.



  • Slow down a great number of enemies and finish them off by using an area damage weapon such as Fireball Spell or Christmas Ultimatum
  • Use this gadget if you see many players in a hallway or closed space, to give you an advantage in combat.
  • This gadget can be especially useful with opponents using Melee weapons.
  • This is used for trapping highly-mobile enemies as well as the Jetpack users who land in the sticky pool and tries to take off.
  • Use this in duels to stop rocket jumpers, even though rocket jumping can help you escape the sticky candy.
  • This is a good counter to 3 cat spammers as this can leave them immobile.


  • Avoid any pink pools that have spawned around the map. Those come from this gadget.
  • If you suspect a player may be using this gadget, avoid areas where many players will likely go to, such as hallways or cramped rooms.
  • Try to rocket jump if you want to escape while being trapped in its pool.
  • Many transportation weapons, such as the Pulling Sucker Gun or Percival and Lamorak can help you escape this.
  • Use the Reflector to inflict damage onto enemies when you're trying to escape the area of effect.



Cooldown Time
Initial Tier 55 Seconds 17 Seconds
Tier 1 54 Seconds 18 Seconds
Tier 2 53 Seconds 20 Seconds
Tier 3 52 Seconds 21 Seconds
Tier 4 51 Seconds 23 Seconds
Tier 5 50 Seconds 24 Seconds
Tier 6 49 Seconds 26 Seconds
Tier 7 48 Seconds 27 Seconds
Tier 8 47 Seconds 28 Seconds
Tier 9 46 Seconds 30 Seconds
Tier 10 45 Seconds 32 Seconds
Final Tier 44 Seconds 33 Seconds


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