The Tactical Pistol is a Backup weapon introduced in the 21.2.0 update. It is part of the General Bullet Event Set.
Description[]
The Tactical Pistol is an army green pistol of the Mythical Grade, equipped with a scope and 12 bullet magazines. At maximum efficiency it deals decent damage with a fast fire rate and is paired with above-average mobility.
Appearance[]
The weapon itself is a lime-green pistol that has a similarity to the Desert Eagle (PG3D). The barrel itself is a gray muzzle brake, which bears a small resemblance to flamethrower barrels. The underside of the weapon contains the magazine of the weapon, and also a red light. The top of the weapon contains the scope, which allows the player to use the weapon more accurately.
Performance[]
When pulling out the weapon, the view model shows the player pulling back the slide. While reloading, the player flicks the weapon to toss out the old magazine and inserts a new one.
This weapon has Fixed Delay, meaning that every time a player switches to this weapon, a short pull-out animation will play lasting around half a second before the user can fire.
This weapon also has the attribute, meaning when the player is scoped in, they can see all players as a yellow-lime-green avatar. Any other aspect of the map that the player is playing on may turn purple or a different color, depending on the map.
Strategy[]
Tips[]
- Aim for the head to deal additional damage.
- Use this as a backup weapon when your main weapon is out of ammo.
- Do not use this weapon during the entire length of the match, as you will have a low chance of winning. Alternatively, use faster-killing weapons.
- It has the attribute, allowing you to see enemies more clearly. Use this to your advantage in dark maps like Silent School.
- If you are skilled enough, aim down sights with this weapon to see where opponents are, and then use a stronger weapon to kill them.
- Equip the weapon when moving around the map since it has high mobility.
- Use the attribute to mark out where enemies are.
- Your teammates can also see the marked enemy, so use this to help them.
- In Duels, use the target mark to mark your opponent and see where they are, making it easier to find them if they are hiding.
- Be aware that this weapon has the attribute, despite it not being shown.
Counters[]
- Pick off the user at long range.
- Area damage weapons and shotguns can quickly finish users off.
- Strafe around the user while firing to avoid getting hit.
- Try and sneak up behind the user and go in for a melee attack.
- Try to wait until the user is out of ammo, then attack while they are vulnerable.
- Because this weapon shows all players as a yellow-lime-green avatar when scoped in, it is best to stay on a group, albeit being risky, as the opponent's team may see you based on your team color outline.
Recommended Maps[]
Equipment Setups[]
Have a weapon that can engage enemies at long range.
Changelog[]
- 21.2.0
- Initial release.
- 23.0.0
- Damage increased by 6.74%.
24.0.0
- Capacity increased from 12 to 18.
Trivia[]
- The weapon itself seems to be based on a combination of the IWI Desert Eagle (pistol slide), and the Colt M1911 (pistol grip).
- This is the first weapon to feature the attribute.
- The reloading animation and sound effects of this weapon are the same as the Infiltrator.
- In order to use Target Mark attribute, you have to use the scope and aim it at your enemy to charge it up, similarly to the Proud Eagle and Disruptive Howitzer.
- The firing sound of this weapon is similar to that of Warmaster.