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This content is available in both Pixel Gun 3D and Pixel Gun World! If this is a game content, its counterpart is described in another article!
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This article describes a Pixel Gun 3D content. If you want to see the same content in Pixel Gun World, see Turret (PGW).

The Turret is a Tools gadget added in the 9.0.0 update.

Appearances

The Turret is a mostly army green sentry gun with a red light on top of it. It can rotate around to shoot enemies nearby. There is a black mechanical piece that holds the top of the turret.

On top of the Turret is four small, grey barrels similar and based off the M134. There is also some type of metal mechanical component that is holding up the flat square layer in the middle. On top of the flat square, there is a metallic ring touching the black components. Below, there is a rather large, green base that holds the entire turret.

There is a silver bar found around the green cube. There is a silver antenna on the top along with the red light if you look closely.

Performance

When used an outline of the Turret appears in front of the player and their weapon is unequipped. When the player presses the green "deploy" button, the Turret is instantly built and ready to fire. The Turret is a decent gadget, with a maximum 15 damage and 90 health.

Strategy

Tips

  • A turret can be placed in a central area where players commonly or must traverse, this can easily mow down large amounts of enemies.
  • If placed near player spawns the turret can easily earn many points by killing them quickly as soon as they spawn.
  • When a Turret kills a player or monster, it will count as a kill for the deployer, or as points in Co-op Survival.
  • when the turret starts shooting at a player, it will keep on firing until its target dies or moves out of its range.
  • Place down the Turret quickly. Otherwise, you will not be able to use your weapons before the turret is placed, making you vincible.
  • Don't place it down right before you die as the turret will deactivate as soon as you die.

Counters

  • Destroy turrets from long ranges, preferably with a high-damage or high-fire rate weapon so as not to be damaged.
  • Avoid getting too close. This, fully upgraded, can drain your health quickly.
  • Throw Ninja Shurikens or a Nuclear Grenade at the Turret, since they can deal massive damage, even at Turrets.
  • Activate the Stealth Bracelet. Turrets won't be able to see you upon activation, so you have a chance on taking down Turrets with ease.
  • If a turret is placed in your spawn, destroy it fast as you can. Your temporary spawn protection will help destroy camping turrets.
  • The turret can't shoot anything right above it (due to how its movement system was designed), take this flaw to your advantage and use a Jetpack to attack it safely.
  • Place another turret close to the turret, so they will destroy each other if you don't want to do the work yourself.

Stats

Stats

Cooldown Time
Initial tier 55 seconds 15 seconds
Tier 1 54 seconds 16 seconds
Tier 2 53 seconds 18 seconds
Tier 3 52 seconds 20 seconds
Tier 4 51 seconds 21 seconds
Tier 5 50 seconds 23 seconds
Tier 6 49 seconds 24 seconds
Tier 7 48 seconds 26 seconds
Tier 8 47 seconds 28 seconds
Tier 9 46 seconds 29 seconds
Tier 10 45 seconds 31 seconds
Tier 11 44 seconds 33 seconds
Final tier 43 seconds 35 seconds

Trivia

  • The Turret's sound is exactly the same as the old sound of the Automatic Peacemaker.
  • It has to pause every so often, presumably to cool down or reload.
  • The turret's style of placement could be a reference to Team Fortress 2. The white outline is similar in style to an engineer placing a fortification, the turret is placed directly in front of the player, and all weapons are unequipped when placing.
  • In modes such as Team Fight or Deathmatch, a turret that has been destroyed by you or the opposite team will count as its own kill.
    • Therefore, it isn't ideal to use in modes such as those, considering how quickly it can be destroyed by enemy players.
  • The turret's place screen is very similar to the turret placing in the Call of Duty series, where they pick a place their turret will sit.
  • In one update, the turret or other gear cannot be placed in Knife Party anymore (except grenades). This is possibly due to make it fair for both teams.
  • For some reason, in Co-op Survival, whenever a player places a turret, you can destroy it without facing retaliation.
  • It is possible for a player to get killed by his/her own turret. This happens if the player runs in front of the turret while it is firing at an enemy.
  • Like the other types of gear, you use to start out with 4 to test. However, it became a pick-up on maps along with other equipment due to the game balance on the 10.2.0 update. All players who bought these here reimbursed for their expenses.
    • However, in the 11.1.0 update, this now became a tool in the Gadgets section.
  • In the Armory, when the player metamorphosed into a Turret, that Turret looks dustier cosmetically.
  • When deployed in Arena or in Campaign, the turret will display "11111" (5 rows of 1) other than the deployer's name, or in some occasions, the Turret won't display anything at all.
  • In the Siege gamemode, when you place turrets as defense in front of your fort is instead called a Machine Gun Turret.
  • There's a more powerful counterpart of this Gadget which can be obtained only through the clans system, the Sticky Turret.
  • It is currently one of the few turret gadgets in the game, the others being the Sticky Turret and the Christmas Tree Turret.
  • It got introduced in Battle Royale in a recent update.

Gallery

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